Here’s what’s in the latest Steam Deck Client update on February 1st, 2023.
Steam Deck Update Patch Notes
General
- Replaced launch option dialog with new UI that includes a checkbox to remember the user’s selection – this selection can be changed in game properties
- Further optimizations to load times for users with large game libraries
- Added pinned notifications for new inventory items, trade offers, async game turns, moderator messages, offline chat messages, and help request replies in Quick Access > Notifications
- Added more buttons to the list of inputs that skip the BPM/Deck start up animations
- Changing download regions no longer requires restarting the Steam client
- UI Digital Navigation Key Repeats are faster
- Added setting for controller idle > turn off timeout
- Navigation column in the Overlay is now centered vertically to match the rest of the main menu
- Various fixes to make the UI scale better in higher resolutions
- Fixed intermittent browser crash when closing Update news dialog
- Fixed background images on a collection on the app details page not being clipped correctly
- Fixed some issues completing purchases through some payment providers
- Fixed some UI scaling issues in the overlay when running in games in high resolution
- Fixed a case where disconnecting a controller while navigating would not cancel repeating movements
- Fixed issue opting in to some game beta branches
- Fixed issue viewing the hardware survey web page after submitting results
- Fixed audio crackling and loss when streaming from Linux / Steam Deck using Remote Play
- Fixed “a” and “c” keystrokes on the app details page triggering an animation
Keyboard
- Added up/down cursor keys to onscreen keyboard, press shift then left/right cursor to use
- Added ability to move the standalone & overlay keyboard
- Fixed issues w/ digital navigation getting stuck on text boxes when using a physical keyboard
- Fixed some issues using the virtual keyboard Paste button outside of a web context
- Fixed issue where the virtual keyboard would continuously be made visible after exiting a game
Steam Input
- Controller configuration browsing screen can now preview configurations and the selection processes now previews then applies instead of directly selecting the configuration
- Added a search tab to the controller layout browser screen
- Changed controller mode sliders to default to larger step sizes that match the old BPM interface and added footer button to switch to “fine adjustment” mode with smaller step sizes
- Reworked the layout of the mode settings page to show more content
- Generate Steam Input API origins for some virtual menu modes that were missing them
- Show controller settings in app properties game for non-Steam games
- Gyro Calibration Rework: Calibration Calculates an anti-drift value as normal, but also records Gyro and Accelerometer noise while stationary, so that Always-On Auto Calibration (toggle to enable) is more discerning, and should only recalculate anti-drift when on a stable surface
- Controller configurator now groups commands if they are attached to the same input
- Added support for the Armor-X Pro gamepad in PS4 mode
- Added direct navigation to controller inputs and modes from the preview screen
- Added a specific XBox Elite layout preview page
- Added a specific Switch Pro layout preview page
- Added support for the ThrustMaster eSwap PRO Controller Xbox
- Handle errors better and fix some cases where configs would no longer load
- On larger screens combine the keyboard and numpad tabs of the choose binding screen
- Remember the last active tab in the choose binding screen and open to that instead always using the tab w/ the current binding value
- Added upper grips as an option for mode shifts
- Improved Layout Preview for Nintendo Switch Joycon Left/Right/Pair
- Nintendo Switch SL/SR buttons now show up as Bumpers for single Joycons or Grip buttons for a JoyCon Pair
- Joycon individual/pair Gyro now displays and functions properly
- Filtered Mode Shift button options to only show available buttons based on the controller type
- Fixed an issue with the Joystick Deadzone sliders having delayed input
- Fixed an issue with gamepad navigation in the Steam Deck haptics calibration screen
- Fixed an issue w/ enabling Gyro for Switch controllers
- Fixed long delay at startup when the Razer Huntsman Elite keyboard is plugged in
- Fixed the Logitech G29 controller showing up as a gamepad instead of a wheel
- Fixed the XBox layout preview page layout having some incorrect items and missing others
- Fixed issue where Steam Controller joysticks would have unintended input during Steam Button chords
- Fixed long delay at startup when Razer keyboards are connected
- Fixed crash with games that use “Windows Gaming Input”
- Fixed issue w/ Joystick Deadzone visualization not updating
- Fixed some cases where some languages could have text overflow in choose binding screen
- Fixed chord activator options for XBox and XBox Elite controller types
- Fixed Capture button icon not being displayed for Joycon Pair
- Fixed the Switch Pro Layout Preview not showing the gyro
Desktop Mode
- Fixed a crash on Linux in libaudio
- Fixed crash when taking screenshots through the overlay
- Fixed instances of Steam freezing or crashing in desktop mode on Steam Deck
- Fixed closing non-Steam shortcuts via the overlay when two or more are running
- Fixed some errors causing the Library not to render properly
Big Picture (while in Desktop Mode)
- The new Big Picture Mode has been made the default experience. For compatibility purposes, you can access the old experience by using the command-line option “-oldbigpicture”. Note that this functionality will be removed in a future update.
- Added a quick guided tour
- Added option to start in windowed mode under Settings => Display => Big Picture Mode => Windowed
- Allow onscreen keyboard to be activated while in New Big Picture Mode and Steam window is not focused
- Added option to turn off controllers when exiting BPM
- Implemented Steam Controller dongle pairing
- Prevented launch option reminder from appearing on top of other UI while a game is launching
- Show icons for partial/full controller support, VR Support, or Mouse & KB only support in Library when a game portrait is focused or hovered
- Detect focus shifting away from the BPM window faster and reduce instances of navigation going to BPM after starting a game
- Hide the cursor when in gamepad-navigation mode in Big Picture
- Fixed a rare crash exiting BPM
- Fixed the new Big Picture Mode overlay being incorrectly sized when the monitor is set to display scaling other than 100%
- Fixed overlay scaling when resizing game window
- Fixed issue where a browser opened by a game was sticking around after closing the overlay
- Fixed launch options dialog not closing when cancelling game launch
- Fix the “Start in Big Picture Mode” setting not updating
- Fixed problem where setting certain library filters in Big Picture Mode could cause those games to become hidden when switching back to desktop
- Fixed an issue with detecting game windows